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Catacombs. Modeled in Maya, textured in DDO and Photoshop, rendered in Unreal Engine 4. Substance Designer used for floor tileable floor texturing.
Everything you need to start creating a dark fantasy catacombs levels. Completely modular set, with several types of walls, floors, columns, rubble, etc.

Available on Unreal Engine 4 Marketplace
Available on Cuberush



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